Thursday, February 12, 2015

WIP 2 **FINAL UNWRAP** *updated*

Good evening everyone,

Hopefully it is packed tight enough and the proportions are accurate.
I feel like I have made strides in unwrapping in 3DS max. I still feel a little new, I would love to put a texture on this model, time will tell. It's been fun and challenging, I chose a pretty hefty bot to model, so it has been a very steep, but, fruitful learning experience. I'm glad I chose a challenging model, all it did was give me a crash course in unwrapping and an experience in a wider array of potential problems when modeling. If I had known I was going to be unwrapping this, I would have designed my components differently for sure. I'm guessing that's part of the lesson here.

Thanks everyone!

--Danny
**I noticed that I missed a part, so I'm updating my uv map final build.

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