Friday, February 27, 2015

My attempt at normal mapping

Good day everyone!

I have come across quite a few issues when attempting to create and render my normal maps and my ambient occlusion maps. The renders of my normal maps came out all red or did not come out at all. I am assuming that my model integrity was not good enough to allow normal maps render properly. I did in fact manage to project the high poly items to the low poly items, so, the normal map showed up in the active view port, but, did not show up in the render. I've matched my setting and followed the instructions on a handout and my peers. The result was the same every time. In conclusion, I feel like I should scrap my model and remake it with the idea of normal mapping min mind, if I had known what normal mapping and ao mapping entailed I would have made my models differently. Another issue I experienced was that I could not render all of the items (normal mapped) in the same render.
*update: After speaking with the professor, he suggested that I detach each piece of the model one segment at a time in instead of grouping and exploding. Also, I've learned that you need to seperate each piece so they are not touching! I have to redo this assignment and rework and re-unwrap my model.


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